Who is actually developing this crazy game with striped, bean-shaped creatures, and the hollow earth they inhabit…? Seriously, now!

Maraike

MAREIKE OTTRAND

Art Director
Sebastian

SEBASTIAN MITTAG

Creative Director
Alexander

ALEXANDER PIEPER

Technical Director
Elke

ELKE DANIELS

Lead-Producer
Tobi

Tobias Frisch

Producer
Anika

ANIKA SOISSON

Screenplay
Florian

FLORIAN HÜSING

Game Design
Fabian

FABIAN RÜHLE

Interface Design
Ferdinand

FERDINAND ENGLÄNDER

Lead Animator
Kim

KIM NGUYEN

Animation
Miriam

MIRIAM WEIS

Animation/Coloration
Andreas

ANDREAS SCHMID

Programming
Paul

PAUL ZAJAC

Programming
Verena

VERENA ZAISER

Programming
Moritz

MORITZ MAYERHOFER

Background Artist
Angie

ANGELIKA ZENEGG

Localisation
Jana

JANA FRY

Localisation
David

DAVID RÄDLER

Sound Design
Philipp

Philipp Kobilke

Music Supervisor
Chris

Christian Barth

Composer
Rantanplant

RANTANPLANT

Sauerstoffproducer
Arcarde

ARCADE-MACHINE

Mediator
It has been over a year since we started writing, fiddling, and racking our brains in order to develop our first big adventure game. “The Inner World” started out in 2010 as a student project at the Filmakademie Baden-Württemberg’s Institute of Animation. Since summer 2011, our project has been funded by the MFG Baden-Württemberg (Digital Content Fund), and we have continued developing the project in our newly founded “Studio Fizbin”. Meanwhile, a large group of young, talented people, an extremely large plant (“Rantanplant Junior”), and a homemade Arcade-Machine work in our one-room-office.

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